Publish professional AR experiences

Explore what option is right for you

Billed monthly Billed annualy
  • Professional
    • €99/ mo
    • €89/ mo

    Publish your own AR

    • Unlimited AR projects*
    • Onirix mobile apps
    • Access to web Studio (CMS)
    • WebAR & app shareable experiences (100 views/ mo**)
    • Surface, image & QR tracking
    Try 10 days for free
  • Commercial views
    • + €99/ mo
    • + €89/ mo

    1.000 views/ mo.Additional: €0,05/view.

    Scene Tracking
    • + €99/ mo
    • + €89/ mo

    Advanced tracking technology & Indoor navigation.

    Web AR in your domain

    WebAR experiences in your web domain without the Onirix brand.

    Contact us for pricing
  • White Label / Solutions Custom AR app

    We adapt our White label app to your needs.

    • Design adapted to your brand
    • App develop Andriod & iOS
    • Full access to web studio
    • Surface, image & QR tracking
    • Scene Tracking
    • Support & maintenance
    More info
Developers SDKs

For developers that want to build their own AR apps. For Unity 3D (Android & iOS).

Contact us for pricing

* Our fair usage policy applies. Includes Onirix watermark.

** A “view” is a request for accessing an AR scene via web AR.

Views generated from within your Onirix account (e.g. during design) are not counted.

Success Stories

Onirix is being used by large and small organizations all around the world. Learn more about their experience with us

  • Thyssenkrupp uses high precision guiding inside their facilities. AR helps on-sight staff to identify components in complex technical setups by providing contextual information.

    José Mendiolagoitia, Chief Manager at TKEIC

    José Mendiolagoitia

    Chief Manager at TKEIC

    “With Onirix we’ve been able to create an application that escalates the efficiency of our maintenance engineers.”

  • Tecsos created an application that helps hospitalized children to pass the time by interacting with their environment. The application offers virtual learning and interactive games like escape rooms.

    Michel Rodríguez, Project Engineer, Tecsos

    Michel Rodríguez

    Project Engineer

    “Building an AR-based learning experience was a hassle-free process thanks to Onirix.”

Frequently Asked Questions

Haven’t found what you’re looking for?

Contact us


How long is the trial period?

Our accounts have an initial trial period of 10 days to give you the chance to try out Onirix with no strings attached. If you need any help during your trial, don’t hesitate to contact us via

After 10 days you can upgrade your plan to a paid account and simply keep using Onirix.

What is a project?

Creating a project in Onirix Studio is usually the first step when designing a new experience. For creators, this is usually a scene, a visualization or a demo. For developers that are using our SDKs, a project usually translates into a mobile application or a customer project. Please note that you can have multiple target platforms inside the same project.

What are views?

A view is a request for accessing an AR scene via a Launch Pad or via webAR, either the url for an asset or for a complete scene. Views generated from within your Onirix account (e.g. during design) are not counted. Our pro account comes with a certain amount of views per month included. If you require more views (e.g. for online campaigns or large-scale events) packages with more views can be purchased.

What is transfer volume?

Transfer volume is the amount of data that travels between Onirix Studio and our App Players (or your own mobile applications). Whenever a scene is visualized inside Onirix Studio or inside an app, content like 3D models, images or data sheets are downloaded from our cloud infrastructure. As long as this content is not modified, it is only downloaded once during runtime. For our standard accounts, we assume that the average user does not exceed a total transfer volume of more than 30GB/month. Plans with SDK access include a transfer volume of 150GB/month. If a user keeps exceeding the included transfer volume, we might ask them to move to a custom plan with a higher transfer volume. Let’s take a look at a few examples to give you a feeling for how much transfer volume is usually consumed.
A 3D enhanced product catalog has about 1.000 views per months. This catalog includes ten 3D models between 5 and 10 MB each. This project would use about 50 GB of transfer volume per month.
In an industrial environment, an application is providing overlaying descriptions and repair instructions for the different components of electrical cabinets. This application exclusively uses 2D models and has only 20 users, as this a company-specific application. As the models are in 2D, the per-user transfer volume is about 20 MB which results in an overall transfer volume of about 400 MB per month.
In an advertising campaign, an animated scene is being used to promote a new product. The product is placed inside a highly detailed 3D scene with different characters, textures, and animations which have a total volume of 25MB. For an expected of 30.000 monthly views, the transfer volume is going to be around 750 GB. As this exceeding the included transfer volume, a custom plan would be required.

How can I add SDK access to a project?

Create a project in Onirix Studio and click on options. If you want to use our SDK in any of your projects, please contact us at

When do I need a custom plan?

If you are planning large-scale campaigns or events, or specific solutions for industrial environments, please contact us for a custom plan.

What happens if I have exhausted my transfer volume or views?

We will notify you via email before you reach the limit of your plan. Up-to-date information regarding these metrics is also available in Onirix Studio.

How can I manage my subscription?

Click on “My Account” go to Account and Billing to update or pause your subscription.