Pricing - Onirix

Plans for all levels

Start creating amazing augmented reality experiences today with Onirix

Save up to 10%

  • Plan
  • Price /month *
  • Views / month All views are renewed every new period.
  • Custom domains External domains (and all its subdomains included) to Onirix associated with a specific brand or customer (e.g.,, etc). More info.
  • Support The maximum response time via ticketing will be 3 h on working days during working hours (from 9:00 to 18:00 GMT + 1). In the Scaled plan you can customize the type of support you need.
  • Self hosting Unlimited for development and testing tasks on local domains (localhost, etc.). Accessible with our Engine SDK.
  • Customization (Code editor) Access to modify the visual overlay and logic of AR experiences (HTML, CSS, JavaScript). More info.
  • Remove watermark
  • Unlimited Projects & Templates
  • Members Number of users who can use your account with the permissions you assign to them.
  • Free
  • €0
  • Unleash your creativity in the AR web world
  • Start for free
  • 50
  • No
  • No
  • For testing
    (local domains)
  • Yes
  • No
  • No
  • No
  • Commercial
  • €299 €269
  • Monetize and customize your AR experiences
  • Get Commercial
  • 10,000
  • 1
  • Ticketing
  • Limited by your
    plan views
  • Yes
  • Yes
  • Yes
  • 3
  • Scale
  • Starting
  • Expand your AR projects exponentially
  • Contact sales
  • Custom
  • Custom
  • Dedicated
  • Unlimited
  • Yes
  • Yes
  • Yes
  • Tailormade
  • Free
    • €0 /mo

    Unleash your creativity in the AR web world.

    Start fro free
    • 50 AR views /mo (up to 500)
    • Custom domains
    • Support
    • Self hosting for testing (local domains)
    • Online code editor
    • Remove watermark
    • Unlimited Projects & Templates
    • Members
  • Commercial
    • €299 /mo
    • €269 /mo

    Monetize and customize your AR experiences.

    Get Commercial
    • 10,000 AR views /mo
    • 1 custom domains
    • Ticketing support
    • Self hosting limited by your plan views
    • Online code editor
    • Remove watermark
    • Unlimited Projects & Templates
    • 3 Members
  • Scale
    • Starting from €990

    Expand your AR projects exponentially.

    Contact sales
    • Custom AR views /mo
    • Tailormade custom domains
    • Dedicated support
    • Unlimited self hosting
    • Online code editor
    • Remove watermark
    • Unlimited Projects & Templates
    • Tailormade Members

Conditions of the consumption limits of each plan within our fair use policy

* All prices shown are exclusive of taxes

This interests you if you work with concepts like

Customer engagement Creative campaign Treasure hunt experiences Audiovisual production Marketing 360 User experience Web app development Strategic design Brand awareness Interactive solutions Product design Disruptive communication

Success Stories

Onirix is being used by large and small organizations all around the world

  • RBC x Music festivals - Treasure hunts

    Salt, a creative marketing agency, through Onirix has provided a solution to RBC x Music by generating a geolocated gamification dynamic at renowned festivals such as Cavendish, Bluesfest or Ilesoniq held in different cities in Canada.

    Visitors could move around the festival to play AR experiences (logo hunting), collect points and redeem them for prizes in different categories.

    As a result, more than 3,000 users played more than 14,000 games and an average of 500 prizes were redeemed.

  • Goiko

    With the launch of a new product, Goiko was looking for an impactful campaign that would also collect new customer data.

    The creative agency NowAR designed an augmented reality game dynamic, adapted to the brand image, accompanied by a gamification campaign based on prizes.

    Over the first three weeks of the campaign, more than 50,000 unique players played, with an average of 1.8 games per player, and a total of more than 200.000 views

  • Engen - Quickees Play

    South African marketing agency, MCI, through Onirix created a gamification dynamic to attract audiences to Engen's 900+ service stations. They also wanted to showcase their new brand of jelly beans, Quickees, in a fun way.

    A game design adapted to the brand image was created, as well as a jelly bean hunt dynamic, in the different regions of the country.

    The campaign, which was initially planned for two weeks, was a complete success, with more than 35,000 games played during the two months of the campaign.

  • La Tagliatella

    La Tagliatella asked digital marketing agency Dakota&Durango to create the audiovisual and creative content for its new menus. As part of that process they were able to offer a service of creating dishes in augmented reality.

    During the first year of the virtual menu, La Tagliatella's dishes have been viewed around 400,000 times, and they have renewed their services for their new dishes for next year.

  • Ancestry - Photograph exhibition with Web AR

    We show you an exhibition made by Ancestry in a completely different way.

    Thanks to Onirix, the SALT XC agency converted a temporary art gallery into a space where visitors could connect with the photographs. Through a Web AR project with Image Tracking, different works could be seen hidden behind numbered markers in empty frames, which came to life when they were detected.

    A use case to discover, and never better said, the hidden treasures of photographs taken during wartime.


    Tecsos created an application that helps hospitalized children to pass the time by interacting with their environment. The application offers virtual learning and interactive games like escape rooms.

Frequently Asked Questions

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What are Projects and Scenes in Onirix?

In Onirix the organization of the experiences is done on two levels: Projects and scenes. Each project is a set of scenes, which can be of different types (image tracking, surface, spatial). Within a project, different scenes can coexist, representing different experiences and contents.

A project can be seen as the organization of content for a specific client, or for a specific campaign.

With Onirix paid accounts, there is no limitation on the number of projects and scenes that can be created.

What are Views in Onirix?

A view is a request for accessing an AR scene via our webAR viewer, either the URL for an asset or for a complete scene. Each time a user accesses AR content a view will be counted, just the same way each time a visitor watches a youtube video. Views generated from the Studio editor (e.g. during design) are not counted. Our Pro account comes with an initial amount of views per month included. If you require more views (e.g. for online campaigns or large-scale events) you can upgrade to our commercial plans.
More info in our fair policy use:

Can I avoid consuming views while developing my experiences?

Yes, we have a feature you can use to test your experiences without consuming public views. This is the Preview 3D or 3D viewer. Here we explain how to take advantage of it:

What happens if I reach the limit of views during a month?

If you are on a Free plan you are limited to 50 views per month. As soon as you reach this limit you can upgrade to a paid plan.

In any of the Onirix commercial plans which have a higher plan (Commercial or Growth), when reaching or approaching the monthly view limit, you can upgrade to the next plan to increase the total available views (Commercial to Growth, or Growth to Scale).

In the case of being in the higher plan (Scale case), as it is a custom plan you can chose the amount of views to have.

You can upgrade and downgrade between plans at any time, depending on the needs of your experiences, and the amount of traffic you are targeting.

We will notify you via email about your plan limits as you consume views. You can also review this within the metrics screen of your Onirix account.

What happens if I downgrade to a Free plan from a paid plan?

In this case it would be like resetting your account. All created projects will be deleted and will be inaccessible since there are limitations in the Free account in this regard.

What is the difference between online, advanced and premium Support?

Online support gives you access to all our online documentation tools, experience library and video tutorials.

When you have specific issues or questions, you can access to our advanced support which allows you to contact our support team via the Onirix Studio ticketing system.

In premium support you can request face-to-face meetings with our highly qualified staff, who will help you by reviewing your specific case, both in terms of scene creation, asset optimization, commercial scopes or license customization, as well as the use of our technical tools such as SDKs.

When am I charged for my license fee?

As soon as you sign up for a payment account, you will be charged for the remainder of the current month. Then, when the month changes, you will be charged for the next full month at the beginning of each month.

If it is an annual payment, it works in the same way, but in 12-month periods.

How can I cancel my subscription?

You can unsubscribe at any time by cancelling your Onirix account at

Please note that if you cancel your account you will have access to your projects and contents during the current period you already have paid, and also you can undo this action during that period.